Virtual Environment Technical Group

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last person joined: 13 days ago 

The EXTENDED REALITY TECHNICAL GROUP is concerned with human factors issues associated with human-virtual environment interaction. These issues include maximizing human performance efficiency in virtual environments, ensuring health and safety, and circumventing potential social problems through proactive assessment. For VE/VR systems to be effective and well received by their users, researchers need to focus significant efforts on addressing human factors issues. Names chage from Virtual Environments Technical Group to Extended Reality Group on January 27, 2023
  • 1.  VETG Business Meeting

    Posted 09-22-2021 13:31
    Hi everyone.  Due to the nature of COVID and the split format of the conference this year, HFES has asked us to hold our business meeting virtually.  Toward that end, our meeting will be held one week from today, on September 29th at 6:30pm Eastern for an hour or so.  Bring your favorite beverage and join your colleagues online.  We'd love to see you!  Please note that the access link requires a password:  vetg.

    You can use the following link to access the meeting:
    Hope to see you then!
    Shawn
    Chair, VETG

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    Shawn Doherty
    Associate Professor
    Daytona Beach FL
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